{"id":241,"date":"2013-10-12T19:14:33","date_gmt":"2013-10-12T19:14:33","guid":{"rendered":"http:\/\/gamesandnarrative.net\/icids2013\/?page_id=241"},"modified":"2013-10-15T17:07:49","modified_gmt":"2013-10-15T17:07:49","slug":"program","status":"publish","type":"page","link":"http:\/\/gamesandnarrative.net\/icids2013\/program","title":{"rendered":"Schedule"},"content":{"rendered":"<p>(Please note that some details might change)<\/p>\n<h1><\/h1>\n<h1><b style=\"color: #000000;\">November 6<sup>th<\/sup><\/b><span style=\"color: #000000; font-weight: bold;\">\u00a0(Bahcesehir University Besiktas Campus)<\/span><\/h1>\n<h2>9.00 Registration<\/h2>\n<h2>9.30 Welcome address<\/h2>\n<h2>10.00 <b>Keynote: Toni Dove<\/b><\/h2>\n<h2>11.15 Coffee break<\/h2>\n<h1>11.30 Session 1:\u00a0<b>Models, Theories and Vocabulary 1<\/b><\/h1>\n<p><b>Modeling Foreshadowing in Narrative Comprehension for Sentimental Readers<\/b>; Byung-Chull Bae, Yun-Gyung Cheong and Daniel Vella<\/p>\n<p><b>Theoretical Considerations towards Authoring Emergent Narrative<\/b>; Neil Suttie, Sandy Louchart, Theo Lim and Ruth Aylett<\/p>\n<p><b>The Elements of a Narrative Environment &#8211; Exploring User Reactions in Relation to Game Elements<\/b>; Arne Grinder-Hansen and Henrik Schoenau-Fog<\/p>\n<p><b>Suitability of Modelling Context for use within Emergent Narrative<\/b>; John Truesdale, Sandy Louchart, Helen Hastie and Ruth Aylett<\/p>\n<h2>13.10 Lunch break<\/h2>\n<h2>14.30 Session 2:\u00a0<b>Models, Theories and Vocabulary 2<\/b><\/h2>\n<p><b>On Games and Links: Extending the Vocabulary of Agency and Immersion in Interactive Narratives<\/b>; Stacey Mason<\/p>\n<p><b>Production and Delivery of Interactive Narratives Based on Video Snippets<\/b>; Wolfgang M\u00fcller, Ulrike Spierling and Claudia Stockhausen<\/p>\n<p><b>Metrics for Character Believability in Interactive Narrative<\/b>; Paulo Gomes, Ana Paiva, Carlos Martinho and Arnav Jhala<\/p>\n<p><b>Breaching Interactive Storytelling&#8217;s Implicit Agreement: A Content Analysis of Fa\u00e7ade User Behaviors<\/b>; Christian Roth and Ivar Vermeulen<\/p>\n<p><b>Mapping the Evolving Space of Interactive Digital Narrative. From Artifacts to Categorizations<\/b>; Hartmut Koenitz, Mads Haahr, Gabriele Ferri, Digdem Sezen and Tonguc Ibrahim Sezen<\/p>\n<h2>16.30 Coffee break<\/h2>\n<h2>16.45 Workshop:\u00a0<b>Towards Mapping the Evolving Space of Interactive Digital Narrative<\/b><\/h2>\n<h2>18.30 Opening reception at Bahcesehir University<\/h2>\n<p>&nbsp;<\/p>\n<h1><b>November 7<sup>th\u00a0<\/sup><\/b>(Bahcesehir University Besiktas Campus)<\/h1>\n<h1>9.00 Registration<\/h1>\n<h1>10.00 <b>Keynote: Adam Russell<\/b><\/h1>\n<h1>11.15 Coffee break<\/h1>\n<h1>11.30 Session 3:\u00a0<b>Between Play and Narration<\/b><\/h1>\n<p><b>Video Game Mise-en-scene. Remediation of cinematic codes in video games<\/b>; Ivan Girina<\/p>\n<p><b>The Audio-Visual Construction of Narrative Space in Video Games<\/b>; Altu\u011f I\u015f\u0131\u011fan<\/p>\n<p><b>Acting, Playing or Talking about the Story: An Annotation Scheme for Communication during Interactive Digital Storytelling<\/b>; Mari\u00ebt Theune, Jeroen Linssen and Thijs Alofs<\/p>\n<h2>13.00 Lunch break<\/h2>\n<h2>14.00 Session 4:\u00a0<b>Game Narrative<\/b><\/h2>\n<p><b>Satire, Propaganda, Play, Storytelling. Notes on Critical Interactive Digital Narratives<\/b>; Gabriele Ferri<\/p>\n<p><b>Silent Hill 2 and the Curious Case of Invisible Agency<\/b>; Sercan \u015eeng\u00fcn<\/p>\n<h2>14.40 Panel:\u00a0<b>Professional perspectives on Interactive Digital Storytelling &#8211; Sponsored by JoyGame<\/b><\/h2>\n<h2>15.40 Transfer to Bahcesehir University Galata Campus<\/h2>\n<h2>17.00 Exhibition opening and demo session<\/h2>\n<h2>18.30 Social event<\/h2>\n<h2>20.30\u00a0Conference dinner<\/h2>\n<p>&nbsp;<\/p>\n<h1><b>November 8<sup>th<\/sup><\/b>\u00a0(Bahcesehir University Besiktas Campus)<\/h1>\n<h2>9.00 Registration<\/h2>\n<h2>10.00 <b>Keynote: Ernest W. Adams<\/b><\/h2>\n<h2>11.15 Coffee break<\/h2>\n<h2>11.30 Session 5:\u00a0<b>Art and Narrative Applications<\/b><\/h2>\n<p><b>Telling Stories on the Go: Lessons From a Mobile Thematic Storytelling System<\/b>; Alex Mitchell and Teong Leong Chuah<\/p>\n<p><b>Storytelling and the Use of Social Media in Digital Art Installations<\/b>; Clinton Jorge, Julian Hanna, Valentina Nisi, Nuno Nunes, Miguel Caldeira, Giovanni Innella and Amanda Marinho<\/p>\n<p><b>A Continuously Developing Interactive Digital Narrative<\/b>; Hartmut Koenitz, Tonguc Ibrahim Sezen and Digdem Sezen<\/p>\n<p><b>Generating Stories with Morals<\/b>; Margaret Sarlej and Malcolm Ryan<\/p>\n<h2>13.10 Lunch break<\/h2>\n<h2>14.30 Session 6:\u00a0<b>Applications and Analyses 1<\/b><\/h2>\n<p><b>Towards Automatic Story Clustering for Interactive Narrative Authoring<\/b>; Michal B\u00edda, Martin \u010cern\u00fd and Cyril Brom<\/p>\n<p><b>Author-Audience Distance: The Parameters of Interactive Narratives<\/b>; Luis Emilio Bruni and Sarune Baceviciute<\/p>\n<p><b>Player Perspectives to Unexplained Agency-Related Incoherence<\/b>; Miika Pirtola, Yun-Gyung Cheong and Mark J. Nelson<\/p>\n<p><b>Performative Authoring: Nurturing Storytelling in Children through Imaginative Enactment<\/b>; Sharon Lynn Chu, Francis Quek and Joshua Tanenbaum<\/p>\n<h2>16.30 Coffee break<\/h2>\n<h2>16.45 Session 7:\u00a0<b>Applications and Analyses 2<\/b><\/h2>\n<p><b>Generating Different Story Tellings from Semantic Representations of Narrative<\/b>; Elena Rishes, Stephanie Lukin, David Elson and Marilyn Walker<\/p>\n<p><b>Adaptive Storytelling Through User Understanding<\/b>; Michael Garber-Barron and Mei Si<\/p>\n<h2>17.35 Coffee break<\/h2>\n<h2>17.50 Panel:\u00a0<b>Current and Future Trends in Interactive Digital Storytelling<\/b><\/h2>\n<h2>18.40 Best Paper Award and Closing Remarks &#8211; Sponsored by Microsoft Turkey<\/h2>\n<p><b>\u00a0<\/b><\/p>\n<h2><b>November 9<sup>th\u00a0<\/sup><\/b>(Bahcesehir University Galata Campus)<\/h2>\n<h2><b>Workshop Day and Exhibition Space Gallery Hours\u00a0<\/b><\/h2>\n<h2>9.00 Registration<\/h2>\n<h2>10.00 Workshops<\/h2>\n<h2>13.10 Break<\/h2>\n<h2>14.30 Workshops<\/h2>\n<h2>18.00 Closing<\/h2>\n<p>&nbsp;<\/p>\n<p>ICIDS 2013 Keynotes are presented with the support of Point Hotel\/The Game<\/p>\n","protected":false},"excerpt":{"rendered":"<p>(Please note that some details might change) November 6th\u00a0(Bahcesehir University Besiktas Campus) 9.00 Registration 9.30 Welcome address 10.00 Keynote: Toni Dove 11.15 Coffee break 11.30 Session 1:\u00a0Models, Theories and Vocabulary 1 Modeling Foreshadowing in Narrative Comprehension for Sentimental Readers; Byung-Chull &hellip; <a href=\"http:\/\/gamesandnarrative.net\/icids2013\/program\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":6,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-241","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/gamesandnarrative.net\/icids2013\/wp-json\/wp\/v2\/pages\/241","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/gamesandnarrative.net\/icids2013\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/gamesandnarrative.net\/icids2013\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/gamesandnarrative.net\/icids2013\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"http:\/\/gamesandnarrative.net\/icids2013\/wp-json\/wp\/v2\/comments?post=241"}],"version-history":[{"count":7,"href":"http:\/\/gamesandnarrative.net\/icids2013\/wp-json\/wp\/v2\/pages\/241\/revisions"}],"predecessor-version":[{"id":331,"href":"http:\/\/gamesandnarrative.net\/icids2013\/wp-json\/wp\/v2\/pages\/241\/revisions\/331"}],"wp:attachment":[{"href":"http:\/\/gamesandnarrative.net\/icids2013\/wp-json\/wp\/v2\/media?parent=241"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}