Blog: Narrative Mechanics in The Last of Us

this post was originally published
on www.gabrieleferri.com

Alex Cope published an interesting blog post on the narrative structures in The Last of Us. He writes: “By limiting what the player can do and see, it allows for a focus on the smaller details of its locales. Instead of roaming through the streets of a large city, exploring in The Last of Us takes place on a more personal level; for example, looking through the contents of a master bedroom in an abandoned home”.

Read the full post at http://gamesandimpact.org/news/blog/the-storytelling-series-narrative-mechanics-in-the-last-of-us/

Thanks to Hartmut Koenitz for sharing this in the first place.