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Albino Lullabyis a game that seems to rely on the mixture of narrative genres to produce uncertainty, a sense of uncanny and horror. Adam Smith writes: “My favourite thing about the demo was the tonal uncertainty. Rather than being pure terror, or adrenaline-pumping tension, Albino Lullaby is packed with odd little jokes alongside unnerving suggestions and grotesque realisations. The world is confusing – having elements of Victorian gothic and steampunk alongside its abattoir parlours – but there’s a thread of internal logic running through”.
Read the full article at http://www.rockpapershotgun.com/2015/03/04/a-twisted-family-tree-albino-lullaby/ and get the preview episode at http://albinolullaby.com/